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…About 100 different missions, with either single or multiple objectives, like:
– reach a population target (a minimum number of patricians and/or plebs)
– reach a target happyness
– earn a certain amount of money
– complete the mission in a given time
– win a certain number of battles



Retaliation is a videogame series based on an original boardgame, designed to offer challenging tactical and strategic reasoning in a fast, easy and funny format.

The mission of Retaliation is to make the spirit of wargaming available to everyone, casual gamers and seasoned strategists alike.

To achieve this, it skirts away from the most tedious aspects of many wargames, where the work-to-fun ratio is too high (extreme examples are the so called “monster” wargames, that take more than a few continuous days of play to complete).

At the same time, Retaliation is not trivial, with complex gameplay emerging from very simple rules.

The series now includes one published game (available on multiple platforms) and two more that are under active development.

In wargaming parlance, Retaliation could be described as an operational-level wargame, with units approximating divisions. But unit size and map scale are kept very elastic: Retaliation can thus accommodate a wide range of scenarios, from purely tactical mini-maps to large connected campaigns, where dealing with resource control and supply lines is often more important than manoeuvre warfare.

Key aspects of Retaliation games

  • Balanced and polished as a board game, funny and fast as a videogame
  • Easy to learn yet always diverse and challenging
  • Special rolls with special results (e.g. self-damage)
  • 20 main terrain types influencing movement, combat and production
  • Units can merge (two units become one) or split (into two or more units)
  • Combat is handled sequentially but considered simultaneous: units have a last chance to fire back even if completely destroyed by enemy’s attack
  • Reinforcements awarded according to controlled territory, but the richest terrain tiles are the ones harder to defend
  • Clean game UI: no menus, dialogs, energy bars, pop-ups
  • Not just 1-vs-1: when more than two opponents battle each other, there are multiple open fronts and constantly shifting alliances
  • Multiple gameplay variants (deterministic chess-like, arcade, boardgame..)
  • Freely moddable and expandable: users can create new maps with a map editor and design new terrain graphics
Features
Features:

Retaliation Path of Rome

Available
RETALIATION PATH OF ROME

is available for many platforms:

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Retaliation Enemy Mine 2
Title


coming-soon


Engage your armies in turn-based battle with up to five other players, human or AI.

Retaliation: Enemy Mine is a turn-based game-board-style war game with even more options than the first game in the series.

While you still take turns positioning you tanks, troops and artillery, there are additional options that have been added. The most obvious addition is that there can be up to six player. Also, you can select your goal from capturing the enemy base, killing the enemy general or killing all enemy units. Other new options include Fog of War, where the terrain and enemies are revealed through your exploring and the option to have no reinforcements.

The online version allows up to six players, cross-platform, and has options like Fog of War, No Reinforcements, Number of turns for reinforcements, and Initial army assets. The demo version only allows up to two players and lacks the added options.


playgoogle

playgoogle

playappstore


steam


appstore

desura

playgoogle



Retaliation: Path of War is a 2D top-down turn-based strategy wargame based on the Retaliation board game. It is played on a board that consists of hexes, like in Panzer General. The player is the commander of several tanks and must complete various missions such as capturing the enemy base or defeating all enemy units. Units can be split or merged based on the concept of divisions. Battles can be randomized by using dice to calculate the result or to provide random effects, even self-damage. There are 20 terrain types that influence combat, movement and production. By occupying terrain reinforcements are provided. There are multiple gameplay variants, the game can be played with multiple fronts and it is mod friendly with an editor for creating and sharing custom maps.


playgoogle

playgoogle

playappstore

playgoogle

steam

desura